Unknownreported this bug
Currently as of writing this in the latest version of MEG4 Inverse Kinematics aren't working, is this an intended cut feature or an oversight?
This was a feature in MEG3
#4529 opened by Unknown 2 years ago
Currently as of writing this in the latest version of MEG4 Inverse Kinematics aren't working, is this an intended cut feature or an oversight?
This was a feature in MEG3
If you mean segment bone, that was cut from the initial release but it will be added soon.
Thank you for the fast reply, indeed segment bone.
Is there a time frame by any chance? Or just when it's ready
The plan is to have it ready by the next update together with Citizens integrations, but it might be changed.