Bug Open

Mechanic setmodeltag does not refresh n=name when defaultdespawn is on false via MM, meaning it returns null when mobs are spawned in unloaded chunk

#4697 opened by Unknown 2 years ago

Unknownreported this bug

I noticed that on ~onLoad with save=true and n=name + tag_name , if defaultdespawn via MM is set to false and the mobs spawn in unloaded chunk, it for some reason doesnt display the name up until you respawn the mob. (Same is reproduced using ~onSpawn)

Mob loaded in unloaded chunk: [Legacy attachment omitted]

Mob loaded in loaded chunk: [Legacy attachment omitted]

Skills: [Legacy attachment omitted]

Unknowncommented

This was tested on: MM:

[Legacy attachment omitted]

ME:

[Legacy attachment omitted]

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