Bug Closed · Resolved

[Suggestion] Support for Blockbench's Tinting Feature

#4933 opened by Unknown 2 years ago

Unknownreported this bug

A of right now only Java/block models have the tinting option, but perhaps a small plugin could add it into generic projects. on the long run this would make it easier for models that use skins without adding a bbmodel file for each individual skin. Lets say I have a robot and I only want to dye its eyes, I wouldnt need 5 separate bbmodels to add size to my RP.

Unknowncommented

I'm not sure what you're requesting. The bones are all already tintable by default because it's used in the damage tint.

Unknowncommented

I would like to add ontop/replace this Tint suggestion. I wouldn't say outright a plugin, but can you support "tinted_" as a bone like (hi_) for the head? this would target all bones called tinted. I'll provide pictures since im working on a project. [Legacy attachment omitted]

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