Bug Open

Ability to specify mount bone name when driver=true

#6169 opened by Unknown 1 year ago

Unknownreported this bug

Per https://discord.com/channels/213109157983813633/1344784992923942932

In order for a custom mob to be mounted and steered (WASD), there must be a bone specifically named 'mount' in its model. This seems superfluous, as plenty of models available online either don't adhere to that, or were not intended as mounts but are good candidates.

Please consider allowing users to set the bone name when driver=true (like one can when false).

Relevant wiki sections:

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