Bug Open

Meg Disguise Glitch

#6916 opened by Unknown 6 months ago

Unknownreported this bug

So, once you run a server and use /meg disguise it works perfectly,

but if you'd leave the server WHILE using that disguise, the player entity stays on the server and the next time you'd join back into the server, the player entity stay at same spot, not moving or anything

then when player run /meg disguise again, the models will be spawned on player's location, and follow player's pitch and yaw, but its position will not follow player's movement, and old player entity still exists

Plugin that used on the server is ModelEngine Build 2244

Video Proof: [2026-02-07_23-13-36](/mythiccraft/model-engine-4[Legacy attachment omitted])

Unknowncommented

Experiencing the exact same bug on build 2244 (Paper 1.21.11), wanted to add something on that wasn't mentioned but I am experiencing on this build too. (Unrelated to leaving with the disguise still on) When a player joins and does /meg disguise for the first time, the models position is still stuck and only rotating pitch & yaw. Only when the player undisguises, then does /meg disguise again, it functions completely fine without being stuck.

Video of the above: [Legacy attachment omitted]

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