Bug Open

[Bug] Normal player-heads render incorrectly using the shader

#3174 opened by Unknown 4 years ago

Unknownreported this bug

Seems when the shader for the Gesture-magic is used, it completely breaks normal player heads [Legacy attachment omitted]

these are all from the same head and randomly switch between random ones[Legacy attachment omitted]

this clip might showcase it better

[Legacy attachment omitted] also happens with normal player skullowner heads

Completely fixed when the RP is disabled. Tested on unmodded clients with no other resourcepacks and no server plugins

Unknowncommented

This is a known issue with regular heads when using the emote shaders, we're experimenting with possible solutions but for now the feature is just incompatible with regular heads.

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