Bug Closed · Resolved

Vanilla attack damage cannot be set to 0 in stats.yml

#4495 opened by Unknown 2 years ago

Unknownreported this bug

Setting the base value of ATTACK_DAMAGE to 0 in stats.yml will reset it to 1 in-game. Using

ATTACK_DAMAGE:
  Enabled: true
  Display: '&cAttack Damage'
  Tooltips:
    Additive: '&a +<value> &7Attack Damage'
    Multiply: '&a +<value> &7Attack Damage'
    Compound: 'x<value> Attack Damage'
  BaseValue: 0   # using 0.0 doesnt work either

[Legacy attachment omitted]

Unknowncommented

Closing due to age and inactivity. Re-open this issue if still present in modern versions.

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