Bug Closed · Resolved

VFX Mechanic causes Network Protocol Error on 1.21

#5299 opened by Unknown 2 years ago

Unknownreported this bug

Title. Running any model as a VFX will instantly kick all players within visible range of the VFX with the message Network Protocol Error. This only occurs with VFX mechanics, the same model applied with a Model mechanic works fine.

Using the latest MM, Crucible, Modelengine builds on paper 1.21.

I would like to see this fixed as all VFX projectiles and general VFX I use for my servers are entirely unusable.

[Legacy attachment omitted]

Unknowncommented

Here's the disconnect log: [Legacy attachment omitted]

Unknowncommented

Closing due to age and inactivity - I believe this was addressed/fixed as well.

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