Bug Closed · Resolved

Augments not working

#6412 opened by Unknown 1 year ago

Unknownreported this bug

augments.yml file: https://pastebin.com/D3hYBPFQ

The test gem i made: (in an item file) https://pastebin.com/X8eW3JTR

Some other gems to add slots or remove slots: (in an item file) https://pastebin.com/HYe6aKBv

The test weapon: (in an item file) https://pastebin.com/SZDt4u0j

Lore-Template File: https://pastebin.com/7YTQ1Djc

When trying to combine an item with available slots and an augment with the right category, nothing happens. If its not clear enough what im reffering to, look at the gif in the augments page:

https://git.lumine.io/mythiccraft/mythiccrucible/-/wikis/Augments

Logs: https://pastebin.com/t8aN5UKe

Goal: To combine an item with slots an and augment with stats.

MC version: 1.21 MythicMobs version: 5.9.0/5.9.1-SNAPSHOT Build 5445 Crucible version: 2.2.0-SnapShot Build 4018

If you need more information, feel free to ask!

Unknowncommented

I can confirm that {augments:...} is not working but {augments-each:...} is working as expected. Whenever I use the "AUGMENT" lore in an item, it displays "<augment.display>" as it is and it doesnt get updated when I place the augment. (no errors on console.)

[Legacy attachment omitted]

LORE

AUGMENT:
    - ' '
    - '{augments:GEM} <augment.display>' ###not working, displaying "<augment.display>" as it is on item lore.
    - ' '
GEM:
  Enabled: true
  Display: 'Gem'
  Formatting:
    Empty: '<augment.icon> Empty <augment.type> Slot'
    Filled: '<augment.icon> <augment.type>: <augment.tooltip>'
  Icons:
    Empty: '☆'
    Filled: '★'
    Invalid: ''

TEST ITEM

TestGemSlots22:
  Material: NETHERITE_SWORD
  AugmentationSlots:
    Type: GEM           # The Augment Type to add a slot for
    Amount: 1to2        # How many Augments Slots should the items have
    Chance: 1           # The chance of the item being given these slots on generation
    MaxAmount: 3        # Max amount of augment slots this item can have. Defaults to infinity if left out
  Lore:
    Template: AUGMENT

TEST GEM

TestGem30:
  Material: NETHERITE_SCRAP
  Display: '<red>Firey Gem'
  Augmentation:
    Type: GEM
    Tooltip: '<red>Fiery Gem <gray>(On Use: Shoot Fireballs)'  # Used in the <augments.tooltip> placeholder seen above. If removed, defaults to the display name of the item.
    Skills:
    - fireball @targetlocation ~onUse
Unknowncommented

Hello,

Thanks for your reaction, I will change that in the Lore-Template. But this doesnt fix the working issue behind augments for me.

Like in this gif from the wiki page:

[Legacy attachment omitted]

The player is able to "combine" the augment and the test weapon. This doesn't work on my server for some reason. No errors, No generated log files, nothing. If I make a clean server with only Crucible and MythicMobs it still doesn't work.

Unknowncommented

Fixed, important note: test in survival to slot them in, not creative.

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