Bug Open

consumeitem mechanic doesn't remove items if the stacked amount is higher than 1

#6656 opened by Unknown 10 months ago

Unknownreported this bug

Have an item run something like:

  • consumeitem{i=apple;a=1} @Self ~onUse

If you only have x1 of the item, it will get removed. But if you have x2 or more, it won't.

Crucible - 2.2.0 | Mobs - 5.10.1 | Purpur 1.21.8

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