Suggestion Closed · Implemented

[Feature Request] Particle option on mob spawn

#3178 opened by Unknown 4 years ago

Unknownreported this suggestion

To make dungeons more lively, Mythic Dungeons could potentially have an optional option in config.yml that allows you to play a specific particle when mobs spawn instead of always coding it in your mythic mobs (People also won't always be using mythic mobs for their dungeons, even though they really should)

Proof of concept particle effect: [Legacy attachment omitted]

Unknowncommented

I'm not sure this is really necessary when you can already accomplish this with Mythic Mobs. I suppose for people that don't use MM it might be nice... how about adding it as a config.yml option instead of a per-spawner option?

Unknowncommented

Never mind I have a tiny brain and cannot read. I'll add this to the to-do list.

Unknowncommented

Looking back at this and conceptualizing the actual code for it, it's actually a bit more complicated than I think it's worth. If people want fancy effects for their mobs, they should just use Mythic Mobs.

If I were to implement this, it'd be really lack-luster unless I went the whole nine-yards to add plenty of customization for particle count, size, colour, speed, etc, which I just don't think is worth it when Mythic Mobs exists. So I'm going to go ahead and cancel this feature in favor of some of the others in the issue tracker.

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