Bug Closed · Resolved

Additional goals

#3239 opened by Unknown 4 years ago

Unknownreported this bug

I suggest to add possibility to add different mandatory and optional goals to dungeon config.
- - -
Main reasons of playing dungeons are:
1. Grinding resources.
2. Setting a records.

I suggest adding mandatory and optional goals to the dungeon configuration file. For each of these purposes, a timer would be turned on at the start of the dungeon (after the lobby).

After reaching the goal (collected items, killed mobs, damage inflicted, reaching the final point), the timer would stop for the completed goal and subsequently be registered for display in the list of records upon successful completion of the dungeon.

Unknowncommented

Something like this would be implemented with the introduction of the variables system in a future update. Otherwise, much of what you described can be accomplished with Mythic Mobs.

Having said that, I'll consider including a score tracker as a part of the variable system introduced at a later date.

Sign in to join the discussion.