Unknownreported this suggestion
Add options to put the dungeon on access cooldown as soon as the players begin or when all players lose all their lives. (Suggested by Mythos#3219 on the Mythic Discord.)
#3448 opened by Unknown 3 years ago
Add options to put the dungeon on access cooldown as soon as the players begin or when all players lose all their lives. (Suggested by Mythos#3219 on the Mythic Discord.)
Implemented as of the latest dev build using the following new access cooldown options:
# Whether to apply the cooldown when the player finishes the dungeon (via a "Finish Dungeon" function.)
CooldownOnFinish: true
# Whether to apply the cooldown when the player leaves the dungeon by any means.
CooldownOnLeave: false
# Whether to apply the cooldown when the player loses all their lives.
CooldownOnLoseLives: false
# Whether to apply the cooldown when the player starts the dungeon. If you have a lobby enabled, it won't apply the cooldown until a Start Dungeon function is activated.
CooldownOnStart: false