Suggestion Closed · Implemented

[Feature Request] Sequence Function

#3525 opened by Unknown 3 years ago

Unknownreported this suggestion

Sequence Functions run one function from a configured list once triggered. Unlike the Function Randomizer, functions are executed in order. The sequence starts with the first function. Once all functions have been triggered the cycle will re-start based on a Cycle Option.

This can be used to let the player cycle through different functions, in a fixed manner, without the worry of executing a function twice in a row as with the Function Randomizer.

Unknowncommented

Hmm... this is a powerful idea to be sure, but not all triggers fully support retriggering. So it wouldn't work perfectly with everything. If that doesn't bother you, I'll probably implement it anyway, as I do like this idea.

Unknowncommented

That sounds good to me. I guess code wise it has a lot of similarities to the Randomizer Function.

Does the Randomizer Function have the same limitations regarding full support for retriggering?

Unknowncommented

Yes, the randomizer function has the same limits. If you don't have any issues with that, I'll put it on my to-do list.

Unknowncommented

Great, would love that!

Unknowncommented

Implemented as of the latest dev build. :)

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