Bug Closed · Resolved

Mythic Skills does not target the player

#4031 opened by Unknown 3 years ago

Unknownreported this bug

Hello,

I added a function triggered by a signal that executes a Mythic Skill. My skill shoots an arrow at the nearest player within a certain radius. When the function is executed, the arrow remains at the level of the block where I defined my function. I tested my skill outside of MythicDungeon and it works fine.

ArrowCrypte:

Skills:

  • projectile{bulletType=ARROW;v=30;i=1;hnp=true;oT=ProjectilesTick;oH=ProjectilesHit} @PlayersInRadius{r=10}

#- message{m="test"} @PlayersInRadius{r=50} @Self

ProjectilesTick:

Skills:

  • effect:particles{particle=reddust;color=#0099FF;a=5;hs=0.1;vs=0.1} @origin

ProjectilesHit:

Skills:

  • damage{a=50;pkb=true}
Unknowncommented

Hey there. May I ask what version you are using, and if you have tried the latest dev builds? I believe I had a build where this was an issue and I am pretty sure it has since been fixed, but if you try with the latest dev version I'd like to get a confirmation.

Unknowncommented

Hi,

Still not working on the Latest Dev: v/142.

Unknowncommented

Hey there, I did some testing and I think I've identified your problem. Is the function on a solid block? I observed that when I had the function on a non-solid block (i.e. a torch), the projectile fires correctly... however, if there is a solid block, the projectile just hits the block and stops in its tracks.

Can you confirm for me if this is the case?

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