Bug Closed · Resolved

[Bug] Damage protected entities prevents interaction with Armor Stand

#4092 opened by Unknown 3 years ago

Unknownreported this bug

Expected behaviour:

  • Adding ARMOR_STAND to DamageProtectedEntities prevents breaking.
  • Adding ARMOR_STAND to InteractProtectedEntities prevents interacting.

Actual behaviour:

  • Adding ARMOR_STAND to DamageProtectedEntities prevents breaking and interacting.

World configuration:

# A list of Spigot entities that cannot be damaged.
DamageProtectedEntities:
 - ARMOR_STAND
# A list of Spigot entities that cannot be interacted with. Useful for protecting Item Frames and Armor Stands.
InteractProtectedEntities: []

Goal: Armor stands must not be destroyed by players to prevent puzzles from being broken. However interaction with item slots is key in an Escape Dungeon.

Unknowncommented

This ticket may be closed. WorldGuard did block the interaction.

I was under the impression that MythicMobs determined the interaction restrictions just like with blocks.

For future people reading this issue: creating subregions with the flag build allow and prioity 1 on the location of where the interaction is allowed works like a charm. We use WorldGuard for all the flags that can customize what players are allowed to do

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