Bug Closed · Resolved

[Bug] TNT placement is denied

#4133 opened by Unknown 3 years ago

Unknownreported this bug

Players can not place TNT at Block Control function or Block Detector triggers.

They can place other blocks but not TNT blocks. I tried enabling TNT via BlockPlaceWhitelist but this has no effect.

Unknowncommented

Seems to be a conflict with another plugin. Currently searching...

Unknowncommented

We found out why it was not working. The WorldGuard wiki states the following:

What’s Protected?
TNT cannons are blocked (from outside a region).

So in this case we created a WorldGuard region around the whole dungeon to stop plants from growing and to block certain player actions like dropping items. Due this region protection certain actions are blocked by default. Placing TNT is one of them.

To bypass this you need to create a subregion with a higher priority. The following flags are required to place TNT.

  • build allow
  • tnt allow

Due the TNT cannon this region needs to be big enough so the player placing the tnt and the TNT block itself are within the same region.

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