Bug Closed · Resolved

[Bug] Dungeon Start trigger runs twice if Save Point is reached

#4283 opened by Unknown 2 years ago

Unknownreported this bug

Strange behavior occurs when the player reaches a Save Point and rejoins the dungeon.

Found errors:

  • All dungeon Start triggers will run twice
  • Respawn checkpoint reached! messages displayed twice
  • Right-Click triggers run twice
  • Player-Detector triggers run twice
Unknowncommented

Hey there,

Could I ask you to DM me on Discord and share with me the dungeon where you're encountering this issue? I wasn't able to replicate the issue on any of my test dungeons, so I'm having some trouble identifying the cause.

Unknowncommented

Hey there! After looking through your dungeon, I was able to find the issue with the savepoint system and have resolved it. It should be fixed in the latest dev build!

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