Bug Closed · Resolved

trigger not activate properly.

#5037 opened by Unknown 2 years ago

Unknownreported this bug

[Legacy attachment omitted] [Legacy attachment omitted]

Obviously, the same trigger is not active even though the trigger & function is totally same. This causes the player to fail to enter the boss room. It's a bug that's been around for a long time, is it hard to solve?

Unknowncommented

Hello. That is an extreme amount of blocks you're trying to modify. I would not recommend using the block editor function for something that large, and instead using a Mythic Mobs FAWE paste.

Having said that, when this issue occurs, is it always the same blocks that are left behind, or is it random which blocks get skipped?

Also, how far away are players when they trigger the door opening? Are they nearby or are they further out?

Unknowncommented
  1. they nearby function
  2. this problems not only causes extreme amount of function. The same problems occurred even though it was reduced to less than 10. (even 1) It seems to be a synchronic problem.
  3. trigger is not nearby. it's mob death trigger
Unknowncommented

Closing due to inactivity and major version changes. If this is still a relevant issue, please re-post with a modern-version server log and current steps to reproduce.

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