Suggestion Closed · Implemented

More than one issue

#5973 opened by Unknown 1 year ago

Unknownreported this suggestion

Now I've been testing MythicDungeons and I must say it's great but also a pain in the a**.

  1. There's a huge error spamming my console out of nowhere and I can't find the problem. https://pastebin.com/CaJZK5kG

  2. When deleting a room, all holograms stays visible.

  3. When changing a rooms settings such as limit or count, it'll create a new hologram on top of the existing. (does not work closing the server and reopen it)

  4. Need a way to test one room at a time instead of generating a whole dungeon to test one room.

  5. In the menu "Allowed Rooms" it should be possible to click in a room to add it to the list, but that does not work

  6. When using the block editor mechanic, it should be possible to use the existing block located. Example if I want to use STONE_BRICK, I should just make a function on that and it should register as a STONE_BRICK blocktype

  7. Really hard to find misplaced connectors, maybe make a teleporter to every connectors or make an outline which is green if open or red if closed

Unknowncommented

Hey there. This is a lot of different things, some of which are feature suggestions rather than bugs... I'm going to address a couple of them here.

  1. I need your full server log in order to get some additional context for this error.

  2. Can't seem to replicate this. On the latest dev builds, holograms are deleted correctly when deleting a room.

  3. Same as above, can't replicate this and changes are correctly reflected. If you have old holograms from a bugged build, try killing all holograms with /minecraft:kill @e[type=text_display,distance=..100], leave edit mode, and then return.

  4. I'll take a look at this, but have a number of other bugs I need to resolve first.

  5. I've confirmed this one and I'm looking into it now. Must have missed that when I was initially setting them up.

  6. Good suggestion. I'll see if I can code that up some time soon.

  7. This one I'll have to give some more thought on, as I've known about it for a bit now. I may just add holograms for connectors, but I'm not sure that'd be enough.

Unknowncommented

I cant seem to replicate any of these(except 5) on the latest dev build (239) on 1.21.4. Since this is pretty old I will be closing it. Please open seperate issues for each suggestion.

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