Bug Open

Moving Block function not working on Procedural dungeons

#6084 opened by Unknown 1 year ago

Unknownreported this bug

Hi,

I've been testing the latest dev build of the plugin and when I tried to implement a Moving Block function to my procedural dungeon it won't work.

Block just seems to move few pixels and then suddenly dissapears.

My guess is that when you specify the destination, the location is a fixed XYZ, which obviously won't work in a procedural map.

[Legacy attachment omitted]

Maybe a solution for that would be to use relative XYZ coords from the current position of the block instead of fixed coords.

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