Bug Closed · Resolved

Function failure

#6630 opened by Unknown 11 months ago

Unknownreported this bug

This feature is not working in the latest build. I’ve tried many times, but it has no effect at all. Please fix it. [Legacy attachment omitted]

There is another serious issue. For example, if there are two teams in different dungeons, the signals sent by Dungeon 1 are also received by Dungeon 2.

Plugin Version MythicDungeons-2.0.1-SNAPSHOT.jar Build 262

Unknowncommented

Hey there! The moving block issues should be fixed as of build 263. As for the second issue, I can't seem to replicate it. Can you try the latest dev build and tell me if it still occurs? If it does, what sort of function are you using with it?

Unknowncommented

I just finished testing, and the second issue still exists. It’s also very easy to reproduce. The feature is a multi-function trigger, and the trigger condition is when x MythicMobs monsters are killed. [Legacy attachment omitted] [Legacy attachment omitted]

Unknowncommented

Hey there! The second issue should be fixed now as of the latest dev build. Please give it a try. Thanks for the extra info you provided in your last post, that helped me narrow it down a lot.

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