Bug Closed · Resolved

Queue Waiting Bug

#6639 opened by Unknown 11 months ago

Unknownreported this bug

I set the dungeon’s maximum instances to 1, meaning once a player enters, others must queue. Up to this point everything works fine. However, after the player inside the dungeon either completes it, dies, or leaves midway, the players waiting outside do not receive any “ready” prompt—nothing happens. Even though the dungeon is empty, it still shows them as waiting in queue. If they cancel waiting at this point, they still cannot enter; it shows that they are still queued. The only way to enter again is to restart the game.

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Unknowncommented

Hey there. This is a good catch... I thought this system was working, but I was able to replicate the issue. I've got a fix for players getting stuck in the queue, but I'm still investigating the queue not informing players when there are available instances again. I'll let you know when I have a dev build that fixes this.

Unknowncommented

Good news. It took some fighting, but I managed to fix a few different issues with the queue at once. Thanks for the report! Check out the latest dev build and this should be working much better now.

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