Bug Closed · Resolved Critical priority

Latest MD broke my Classic Dungeons

#6825 opened by Unknown 8 months ago

Unknownreported this bug

I was working with my classic dungeons few months ago and it was working fine. When I updated my MD to the latest version, it broke all 3 of my classic dungeons. PVP was on (even if disabled in the config), can break blocks (even if disabled in the config), and missing world chunks..

using MythicDungeons-2.0.1-SNAPSHOT 282

Unknowncommented

Hey there. Do you know what build of MD you were on before? I'd like to see if I can narrow the cause of this down. Sounds like there have been a few issues going on with gamerules lately.

Unknowncommented

Im using MythicDungeons-2.0.1-SNAPSHOT 250 before

Unknowncommented

Alright. Can you explain what you mean by "missing world chunks"...? As in, certain chunks just aren't loading? Or they literally aren't there when you play the dungeon?

Also, are you using the one-world dungeon system?

Finally, can you give me the full console log of your server from when you encountered the issue?

Unknowncommented

I think the bug with missing chunks and breakable blocks is present only in One world dungeons enabled. Old world generation had no bugs. When playing one world dungeons, sometimes it has missing chunks (see screenshots below). See server logs for missing chunk errors on one world dungeons

here is my full server logs: https://mclo.gs/gmaOuAu

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Unknowncommented

Looks like there's several different issues occurring here. The "breaking blocks" issue should be fixed for now at least, but it may take me a bit to investigate and solve the chunk errors... this is very peculiar and I haven't been able to replicate it.

Could you please send me your dungeon's files so I can test them locally? If you don't want to publicly share them, I can set the issue to private.

Unknowncommented

Hey there. I just stumbled upon a possible fix while troubleshooting some other issues. Can you try out the latest dev build and tell me if the issue persists?

Unknowncommented

Alright, the issue has been officially identified and fixed as of the latest dev build. Please give it a try. If the issue persists, feel free to re-open this issue. :)

Unknowncommented

hello @MarcatoSound , the missing problem still persist. even using /md addregion, the same region still gets removed after server restarts or after several server restarts so during /md play, there are still missing chunks. other issues were fixed but this is stillpresent

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