Bug Open

Dungeon Limit per duratioon & Difficulty requirements

#6859 opened by Unknown 7 months ago

Unknownreported this bug

Hello. Can you please add a requirement of each difficulty just like dungeon requirements to enter a specific difficulty? This is to prevent players from skip a difficulty and just go to the next 3rd difficulty. And also, maybe its possible to add a maximum entry per day or duration. Like you can only enter the dungeon 3 times per day and when the accessduration resets, the limit also resets just like any other MMORPG dungeon mechanic

AccessLimit: 3  #Can only enter the dungeons 3 times per day
AccessDuration: 1 day
HARD: # EXAMPLE
  # An icon item that will represent this difficulty in the difficulty menu
  Icon:
    Material: WITHER_SKELETON_SKULL
    # CustomModelData: 1
    Display: '&c&lHard &fDifficulty'
    Lore:
    - '&fRecommended Level: Lvl &e10'
  # How much to increase the mobs health by (1.2 would be +20%)
  MobHealth: 1.5
  # How much to increase the amount of mobs coming from spawner functions (1.2 would be +20%)
  MobAmounts: 1.2
  # How much to increase the amount of damage mobs do by (1.2 would be +20%)
  MobDamage: 1
  # How much to increase all Mythic Mobs' levels by
  BonusMythicLevels: 10
  # A range of how much bonus loot to add to loot table and random rewards functions.
  # WARNING: Only works on Mythic Dungeons loot tables and 'random rewards' functions!
  # Mythic Mobs drop tables do not get bonus drops. Instead, use the `dungeondifficulty` mythic condition in your mythic drop table!
  BonusLoot: 1-3
  # Difficulty needed for players to complete to have access
  DifficultyRequirement:
  - NORMAL
Sign in to join the discussion.