Unknownreported this bug
I’ve run into a tricky bug.I’m running Minecraft version 1.20.1 with plugin version 2.0.0.
When I enter an instance with other test players as a team, if one member leaves the instance while the others continue playing inside, the instance triggers are still affecting the player who left.
The target type of the instance triggers is set to “team.” Logically, a player who has left the instance should no longer be affected by its triggers.