Tanerreported this suggestion
I've started using MythicHUD for my quest plugin's dialogue windows. Each time a dialogue window opens, it also displays the NPC's portrait.
To display the correct NPC portrait, I currently have to check nearly 100 conditions in almost every case. If placeholder support could be added to texture.path, I wouldn't need to create so many conditions.
Current config:
portraits_npc:
conditions:
- placeholder{ph=%typewriter_mythichud_custom_p%;v=ardin} true texture typewriter/dialogues/portraits/ardin.png
- placeholder{ph=%typewriter_mythichud_custom_p%;v=arven} true texture typewriter/dialogues/portraits/arven.png
- placeholder{ph=%typewriter_mythichud_custom_p%;v=boran} true texture typewriter/dialogues/portraits/boran.png
- placeholder{ph=%typewriter_mythichud_custom_p%;v=cael} true texture typewriter/dialogues/portraits/cael.png
.....100 more
texture:
path: typewriter/dialogues/portraits/empty.png
Config I would like to see supported:
portraits_npc:
texture:
path: typewriter/dialogues/portraits/%typewriter_mythichud_custom_p%.png