Mob is set to Despawn: false
I have added a debug log to the Aura that is being removed (Also, a debug log for the cause, there's only two causes, and neither debug log appears, which hints the aura is just being discarded by the plugin).
For example:
- message{m="<fontimage.xd><#42fa80> Removing LOCKAI due to walkstance"} @Server
- auraremove{aura=dSkeleton_BoneGolem_em_orientationCM} @self
This would be the ideal scenario, where the aura is removed manually. It only ever gets removed manually and replaced with another one, which keeps a cycle. Otherwise, the aura has a very high duration and never gets removed if i don't get killed (Apparently despawning the world or unloading it)
The Aura gets removed apparently as if the plugin was trying to despawn the mob, or save resources etc, which renders the mob unable to rotate as the aura is crucial for that. This is relatively new since i dont remember having such issues with the boss a few builds back.