NTDreported this suggestion
Please want math support in keyframe so people can make dynamic cinematic and such
Suggesting format: - cinematicCamera{points="<caster.l.w>,<caster.l.x>,<caster.l.y>,<caster.l.z>,151,2,40;<caster.l.w>+10,<caster.l.x>+10,<caster.l.y>+10,<caster.l.z>-10,20,2,40";e=LINEAR;d=80} @self