Bug Open

STEP easing curves not working

#10076 opened by NTD 1 week ago

NTDreported this bug

When you use placeholder for keyframe in cinematic instead of number, STEP easing just make the camera go fast instead of teleport instantly, if you exchange the placeholder for number it work as intended (teleport instantly) And why use variable you ask? To use cinematic dynamically, inside MythicDungeon and such

Heres the config of the skill:

Bandit-Leader-Cinematic: Skills:

- setvariable{var=caster.x1;type=INTEGER;value=<caster.l.x>;d=200} @self - setvariable{var=caster.y1;type=INTEGER;value=<caster.l.y>+3;d=200} @self - setvariable{var=caster.z1;type=INTEGER;value=<caster.l.z>;d=200} @self - setvariable{var=caster.x2;type=INTEGER;value=<caster.l.x>+10;d=200} @self - setvariable{var=caster.y2;type=INTEGER;value=<caster.l.y>+10;d=200} @self - setvariable{var=caster.z2;type=INTEGER;value=<caster.l.z>+10;d=200} @self - setvariable{var=caster.x3;type=INTEGER;value=<caster.l.x>+20;d=200} @self - setvariable{var=caster.y3;type=INTEGER;value=<caster.l.y>+20;d=200} @self - setvariable{var=caster.z3;type=INTEGER;value=<caster.l.z>+20;d=200} @self - delay 20 - hide{d=100} @Server - cinematicCamera{e=STEP; points=" <caster.l.w>,<caster.var.x1>,<caster.var.y1>,<caster.var.z1>,151,2,40,STEP; <caster.l.w>,<caster.var.x2>,<caster.var.y2>,<caster.var.z2>,151,2,40,STEP; <caster.l.w>,<caster.var.x3>,<caster.var.y3>,<caster.var.z3>,151,2,40,STEP; <caster.l.w>,<caster.var.x3>,<caster.var.y3>,<caster.var.z3>,151,2,40,STEP" } @self

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