Bug Closed · Resolved

Mob spawning very buggered in 3461, on paper.

#1139 opened by Unknown 5 years ago

Unknownreported this bug

Summary I had massive lag issues on paper due to buggered random spawns. So I followed the advise on #36 and swapped to build 3461.

3461 breaks mob spawning a lot, half the random spawns die on being spawned. All Mythicmobs spawned in a DungeonsXL environment die instantly.

I don't really know what to do now for my players, run the dungeons or the random spawns out on the survival map.

Specs

128 GB DDR4

i9-9900k Octa-Core

NVMe SSD 2 tb

Possible fixes I don't know, I have no real insight in this.

Other info I made quite a few comments on #36 that can relate to this matter.

Unknowncommented

Please provide the logs requested in the bug template.

**Summary**

Describe the bug encountered in detail.

**Steps to reproduce**

Provide a full set of steps used to reproduce the bug, including links to ***SEPARATE*** Pastebin pastes for each relevant configuration file.

**Current behavior**

Describe what happens currently, while the bug is affecting your server.

**Intended correct behavior**

Describe what you think should happen instead of the bug.

**Server log file**

Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.

**Debug log snippet**

Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.

**Proposed fixes**

Describe what you think the issue or any potential fixes may be.
Unknowncommented

Ticket closed due to inactivity. Please re open with all logs if support is needed

Sign in to join the discussion.