Bug Closed · Resolved

Loading the mob on the local server and running the projectile disconnects the player.

#1447 opened by Unknown 5 years ago

Unknownreported this bug

Summary Loading the mob on the local server and running the projectile disconnects the player.

Steps to reproduce Created a mob that uses the projectile. https://pastebin.pl/view/bf669d2a https://pastebin.pl/view/bc418f8a Then I ran the server, summoned this mob and looked at it.

Current behavior The moment the monster uses the skill [23:19:47] [Netty Server IO #1/ERROR]: java.lang.NullPointerException There are 10 lines out and Server thread/INFO]: [username] lost connection: Internal Exception: io.netty.handler.codec.EncoderException: java.lang. NullPointerException. Kicked. (The server is not down.)

Intended correct behavior The effect of the dragon breath ball and the squeal of a villager zombie appears every tick toward the target, and damage should occur when it hits.

Server log file https://pastebin.pl/view/9cfd1ca2

Debug log snippet https://pastebin.pl/view/fc58e2ba

Proposed fixes Since we have seen the leap in action, we expect that the appearance of the effects associated with the projectile is a condition

Unknowncommented

Please use pastebin.com, not some other site - those pastes won't load.

Projectiles have received a number of fixes in recent builds - please open a new ticket with a reproducible example if the issue persists.

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