Bug Verified

PreventJockeyMounts Option broken

#1560 opened by Unknown 5 years ago

Unknownreported this bug

Summary

PreventJockeyMounts option broken!

Steps to reproduce

Create a Zombie mob with the option set to false - and throw it in a spawner.

Current behavior

Spawns a chicken jockey, which bandits should NOT do.

Intended correct behavior

Zombies use their feet, not chickens.

Server log file Debug environment - contains PII

Mob Pastebin https://pastebin.com/euYRnKW1 MM Version MM Version: 4.11.0-SNAPSHOT-74ec4e5b Discord Ticket Link https://discord.com/channels/213109157983813633/793350794304552990/793351545441222687

Unknowncommented

I tested this and I was able to reproduce it, although extremely rarely. I made a spawner that spawned 10 zombie mobs with PreventJockeyMounts: true per second. After over 1000 total spawns, a total of 3 of the zombies spawned as a jockey on a chicken anyways. The video below is a 30 second clip of the spawner running and a jockey does not spawn during this time; however, one jockey did spawn a few seconds afterwards.

[Legacy attachment omitted]

MM: 4.11 9c138e99

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