Bug Closed · Resolved

MythicMobs v4.11.0 Hijacks spawn rates for entire server (now with log files and pictures)

#1953 opened by Unknown 5 years ago

Unknownreported this bug

Summary

If you install MythicMobs v4.11.0 , it takes control of the entire server's spawning. This includes Vanilla Mobs.

Steps to reproduce

  1. set "MaxMobsPerChunk" to 0 , reload plugin, stand in an empty field at night, then absolutely nothing spawns. Not even Vanilla mobs. [Legacy attachment omitted]

  2. set "MaxMobsPerChunk" to 50 , reload plugin, stand in an empty field at night, then Vanilla mobs and custom mythic mobs spawn like crazy [Legacy attachment omitted]

Current behavior

Mythic Mobs plugin is controlling ALL mobs spawning on the entire server with the plugin config file.

Intended correct behavior

Mythic Mobs should ONLY control and interact with mobs spawned from "mythic mobs", not Vanilla Mobs. Plugin should respect the spawning logic from Paper.

Server log file https://pastebin.com/nv3k4JEm

Debug log snippet https://pastebin.com/x74nKT42

Proposed fixes Plugin should respect spawning methods from Paper/Spigot

I believe the issue is that "MaxMobsPerChunk" is likely counting Vanilla Mobs, which is interfering with Spawn Rates.

Plugin should exclude Vanilla mobs in general.

"MaxMobsPerChunk" should only relate to Mobs created from the Plugin.

Unknowncommented

9 months later,

Still no fix to this massive server breaking bug? if you install mythicmobs you cant control vanilla spawn rates, please fix this how long we need to wait?

Mythic Mobs should ONLY control and interact with mobs spawned from "mythic mobs"

Yes, leave vanilla spawn rates alone

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