Bug Closed · Resolved

mobsInRadius

#2042 opened by Unknown 5 years ago

Unknownreported this bug

Summary Conditions spawn : mobsInRadius dont work

Steps to reproduce

take any mob, add randomspawn and do this: https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/conditions/mobsinradius

for me : - mobsinradius{types=DarkSpider;amount=5to10;radius=15}

Current behavior

nothing mob spawning a LOT !!

Intended correct behavior

Only 5 or 10 mobs max spawn

Unknowncommented

If for whatever reason this mechanic can't be made to work with RandomSpawn conditions, it would be nice if there was a mechanic that could function as a "cap" by mob type by world or chunk or radius to control overspawning.

Unknowncommented

The mechanic with RandomSpawn conditions still don’t seem to work, is there since a way of "cap" by mob type by world or chunk or radius to control overspawning or still not?

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