Suggestion Closed · Implemented

Empty wearing condition

#2113 opened by Unknown 5 years ago

Unknownreported this suggestion

Allow HEAD, CHEST, LEGS and FEET slots in the Wearing condition to work with Material.Air

  • wearing{s=HEAD;m=EMPTY}
Unknowncommented

does it not work if you set the material to AIR?

Unknowncommented

it does not

Unknowncommented

tested it, it only works for HAND and OFFHAND slots. I recommend changing the description to allow HEAD, CHEST, LEGS, and FEET slots to check for Material.AIR

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