Unknownreported this bug
- stringequals{val1="%denizen_<entity[<target.uuid>].eye_location.left[3].material.is_solid.not||false>%";val2="true"} castinstead idle_stop
Using some conditions causes this:
https://paste.denizenscript.com/View/87983
https://paste.denizenscript.com/View/88181
Looks like it's appeared after build 3769