Bug Closed · Invalid

Citizens trait issue

#2262 opened by Unknown 4 years ago

Unknownreported this bug

Summary

Fully setting up a Citizens NPC to be a MythicMob works until you restart the server. Restarting the server resets the trait and sets the NPC back to being invisible.

Steps to reproduce

Create a Citizens NPC with any mythicmobs mob and restart your server.

Current behavior

Basically, I set up the npc like this: /npc create name --type chicken --trait model Then it appears invisible, so I do: /meg trait modelId cheetah

Intended correct behavior

The NPC's trait/model should remain after a server restart.

Server log file

https://pastebin.com/fPrh7EHH

Proposed fixes

Save the NPC trait so it is applied after restarts.

Unknowncommented

FYI, you can make the console issue the command: "citizens reload" twice when the server starts up. I have made a simple plugin that accomplishes this, here you go: https://github.com/james-samios/Citizens-ModelEngine-Restart-Fix

I'm pretty sure this has nothing to do with MythicMobs itself. I have the same issue. The models are applied via ModelEngine.

Unknowncommented

Please post this issue on the ModelEngine issues page

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