Bug Closed · Could not replicate

[BUG] Mobs have more life than they should have

#2335 opened by Unknown 4 years ago

Unknownreported this bug

Summary

Very rarely do mob spawners spawn have more life than they should have. Example: in the thread I have 2000, it actually becomes 2005 and with a regeneration skill it keeps going up a lot more. This is very noticeable when using the boss bar

Steps to reproduce

I don't know the way to reproduce, but I think it is enough to put a spawner and try until the bug comes out. Since it is very rare it can take a long time

Current behavior

Mob have more life

Intended correct behavior

Mob spawned with correct life

FILE: https://pastebin.com/8P0APfgK this is the mob. and this is the spawner https://pastebin.com/D7TKKrXr

Unknowncommented

that wont fix a bug but what about to try to set health on spawn ?

like - sethealth{a=8000} @self ~onSpawn

Unknowncommented

thanks! ill try soon

Unknowncommented

after some test, some times it dosent work.. still same bug

Unknowncommented

what is set condition on skill to don't heal if health is above?

Conditions:
- health{h=>2000} true
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