Suggestion Closed · Implemented

mmodamage mechanic from mobs

#2360 opened by Unknown 4 years ago

Unknownreported this suggestion

Summary

I would like the mmodamage mechanic to be usable from mobs. Currently it is not usable, because mobs do not have the required mmo stats to cast off of.

Usage

It would be used so that mobs can interact with the mmo stat system.

Value

This would allow mobs to deal damage directly reduceable by defense, block, dodge, and all other mmocore stats.

Priority

Priority is medium. It is not very important, but it's probably very easy to do for good benefit.

Implementation

It could probably be done by adding a fallback default value if the caster does not have these stats.

Unknowncommented

Shouldn't regular damage be reduced by someone's stats? Not sure I understand.

Unknowncommented

The normal damage mechanic is not reduced by whatever formula is used for the defense stat, nor do they interact with things like dodge and block.

That's what it was 3 months ago, and I have not checked recently.

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