Suggestion Closed - Already Exists

Add math/placeholder in randomskill

#2559 opened by Unknown 4 years ago

Unknownreported this suggestion

Summary

Add way to add placeholders or math in randomskill.

Usage

Example something like that: randomskill{skills=UpgradeSucces '90 + %upgrade_bonus%',UpgradeFail 10}

Value

Priority I think its not very hard to implement, but it is a very interesting future :)

Unknowncommented

Closing in favor of Switch mechanic for conditional and chance calculations, and/or vskill allowing placeholder and math input into a randomskill.

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