Suggestion Closed · Implemented

Durability mechanic

#2606 opened by Unknown 4 years ago

Unknownreported this suggestion

Summary

A new mechanic called "Durability" that modifies the durability of the item held in the hand of a player. (add and remove fixed numbers and percentages of durability)

Usage

Creating NPCs that repair items, making players use skills in sacrifice of durability, create enchants that restore durability when fighting / breaking blocks

Value

Can never go wrong with more mechanics, gives more variety to NPCs, skillmechanics and a ton more

Priority

Not too important, would be incredibly useful for some people, but useless for others.

Implementation

I recently used something similar to this and it worked fine https://www.spigotmc.org/threads/tutorial-1-18-manually-reducing-item-durability.539264/

Unknowncommented

This Durability mechanic sounds really versatile! It reminds me of how I rely on a Calculadora HP 12C for precise, reliable calculations in finance—having consistent, dependable tools makes complex tasks way easier. Similarly, adding this mechanic would give players and NPCs more meaningful interactions and strategies without overcomplicating gameplay.

Unknowncommented

I totally agree—adding a durability mechanic would open up so many cool possibilities for gameplay, like NPCs that repair gear or skills that trade durability for power. It reminds me of when I had to get my car fixed at a Chevrolet service Dubai workshop. Just like how their expert technicians carefully diagnose and restore every part to keep the vehicle running smoothly, having a system that manages item durability adds that same level of detail and care to the game. It’s a small feature but can really deepen the experience for those who want it.

Sign in to join the discussion.