Bug Closed · Resolved

Error with vanilla Mobs

#2815 opened by Unknown 4 years ago

Unknownreported this bug

Summary

When players leave a chunk, the vanilla mobs disappear, I don't have that problem anymore when MM is disabled, they aren't even mobs used by MM, but it does with absolutely all vanilla mobs, I haven't no mobs in vanilla.yml, I did not activate the DisableVanillaSpawns because the mobs appear but are quickly deleted by MM for no reason since I did not activate the spawn of MM in the world world.

I tried disabling DespawnByDefault but that leaves all the real MM mob active all the time and the server doesn't like it too much

I just tried to add the VILLAGER in the VanillaMobs.yml with the Despawn option set to false and the persistent option set to true and the villager still disappears

  • MM Version latest dev (Build 4085)
  • MMLIB Version latest dev (Build 234)
Unknowncommented

Hello, one thing you must check is if your simulation distance of the server (if your using it in one) is set to 5, this is due to most free server clients having the minimum simulation distance (5 chunks). One example is Aternos, in aternos you need to go to files, server-properties, and change the tick distance or simulation distance. This also happened to me and I solved it by doing this

Unknowncommented

I'm also having this issue. My villagers are despawning as a result of MythicMobs, and I'm unsure how to solve this. I've found that my villagers are listed in /mm m listactive and can be killed using /mm m killall and /mm m kill villager, meaning they're being registered as a MythicMobs mob. That's about as far as I've deduced so far, though.

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