Bug Closed · Resolved

The amount attribute of particlesphere effect-mechanic

#2972 opened by Unknown 4 years ago

Unknownreported this bug

Summary

For Particle Sphere mechanic
Doesn't it have any attribute for defining the number of points in the sphere?
If I use amount attribute, it will change the points of the sphere..
But it will also affects the number of particles at each point of the sphere..
MAKES THE SERVER LAGGY

Steps to reproduce

Just write a simple particlesphere mechanic: - effect:particlesphere{particle=flame;amount=500;radius=5}..

Current behavior

As what Summary said.

Intended correct behavior

I think this effect mechanic is important, many people use it to make mm skills..

Server log file

Nope.

Debug log snippet

Nope.

Proposed fixes

Add points attribute, such as particlesphere mechanic.

Unknowncommented

Closing this due to inactivity and major version releases since. If this issue is still relevant, please re-open the issue with a modern-version server log, example configurations being used to test, and step-by-step info to reproduce the issue.
Very likely recent particle packet bundling improves performance of features like this.

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