Bug Closed · Resolved

Make headshot OPTIONAL for raytrace

#3017 opened by Unknown 4 years ago

Unknownreported this bug

Summary

The raytrace mechanic applies an unremovable damage multiplier on skills called from it. Add an option to make it optional, or a way to control the multiplier I am making melee weapons using raytrace so I can control their hit range, headshot makes this unusable.

https://cdn.discordapp.com/attachments/351864879545843715/975633680997441536/Minecraft__1.18.2_-_Multiplayer_3rd-party_Server_2022-05-16_15-25-44.mp4

Usage

Add either Headshot=True or HeadshotMultiplier=1.3

Value

This random thing really shouldnt be mandatory

Priority

Very high Pretty sure its a 1-3 line fix to.

Implementation

Dunno what this mean

Unknowncommented

Other ideas:

  • HeadshotSkill - runs a different skill if it headshots
  • Headshot Condition - checks if the skill hit the head
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