Hello. I'm making a skill for the players. I will use similar skill with a MMOCore. I want to run another skill when there is no target. Mechanic stops working before orElseCast is run. It affects a lot of Mechanics. You can see some of what I found below.
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Skills: [Legacy attachment omitted]
projectile: [Legacy attachment omitted]
orbital: [Legacy attachment omitted]
missile: [Legacy attachment omitted]
shoot: [Legacy attachment omitted]