Bug Closed · Resolved

PassthroughDamage only working with certain damage types

#3454 opened by Unknown 3 years ago

Unknownreported this bug

Summary

so basically, the PassthroughDamage mob option only works with certain damage types, so far as I've tested,

it works with: fall damage, wither, fire, firetick, poison, suffocation, drowning, powdered snow

DOES NOT work with: instant damage potion, player melee, lightning, lava, projectile, falling anvil, magma block, thorns, creeper explosion, TNT explosion, void damage, cactus damage,

there seems to be no specific pattern of which damage sources work.

Steps to reproduce

so basically, to reproduce this bug, you turn on PassthroughDamage on your summoned mob, and try to damage it using the various methods listed above, and see which ones work for yourself.

Current behavior

already described above

Intended correct behavior

I think you guys are smart enough to figure this one out for yourselves

Server log file

https://pastebin.com/uQZBYhMi

Debug log snippet

"Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior." literally bro, there's no console output for triggering this bug, there's nothing to attach

Proposed fixes

the best potential fix is that you fix your fucking plugin bro

Unknowncommented

I've already report it like 4 months ago and it still exists? Cool. Yeah, they should have fix this already.

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