Bug Closed · Resolved

watermobs target filter is not working

#3821 opened by Unknown 3 years ago

Unknownreported this bug

its my config:

TestMob-I:
  Type: Vindicator
  Options:
    NoAI: true
    PreventOtherDrops: true
    PreventRandomEquipment: true
  Skills:
  - damage{a=100} @EIR{r=16;ignore=armorstand,animals,watermobs,villager} ~onTimer:20

still damage the entity such as cod,pufferfish,squid

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