Bug Closed · Resolved

Entitytype condition not working on certain mobs

#3914 opened by Unknown 3 years ago

Unknownreported this bug

Summary

Entitytype condition doesn't seem to work anymore for atleast 2 mob types: Squid & Phantom when using RandomSpawning.

Steps to reproduce

  1. Use this config for your randomspawning file: https://pastebin.com/fCNsWVFZ
  2. Reload your mm config
  3. Go near any water to find if SkeletalKnights or normal squids are spawning.

Current behavior

MythicMobs doesn't replace the VanillaSpawns correctly for these mobs, for example replacing zombies or skeletons works perfectly but not these two.

Intended correct behavior

Able to use these entitytypes to replace vanillaspawns.

Proposed fixes

Fixing these entitytypes to work normally.

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