Bug Closed · Resolved

Damage mechanic broke with the lastest build dev

#4230 opened by Unknown 3 years ago

Unknownreported this bug

skill yml:

AtaqueDeEspadaCorta: Skills:

  • damage{amount=12} @trigger

item yml:

EspadaAprendiz: Id: iron_sword Display: "&f&lEspada de Aprendiz" Model: 10000 Hide:

  • ATTRIBUTES Options: Unbreakable: true
    Attributes: MainHand: Damage: 0 Skills:
  • skill{s=AtaqueDeEspadaCorta} ~onAttack

this is just making 0 of damage, before the lastest build was working fine so something get wrong on all atack mechanic also the damage modifiers are totally broken on lastest build dev

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